Know Your Agents + Nexus

A real multi-agent desk — lanes, masks, vote-before-publish — not a slide about AI agents.

The problem

Most “multi-agent” demos are a single chat with costumes. I needed something else: a crew that actually works — distinct lanes, shared memory, and a gate before anything speaks for me in public.

After years on financial algorithms and kernels — and ML in a DSP environment at CEVA — I needed a crew that could learn and adapt in the LLM world without losing governance. Nexus and Know Your Agents are that crew: distinct lanes, shared memory, and a human gate before anything speaks in public.

The approach

Know Your Agents lives in Start_Apps as an operations surface for agent identity, masks, desks, and craft. Nexus (anchored in Job_Finder) is the bus: messages, alignments, outbox, votes — coordinating a specialized crew over shared memory with a governed, traceable pipeline.

Around that core: local fine-tuning (Baby Agent), ReAct runners that benchmark models back into profiles, and swappable skill masks so the same agent can change lanes without losing identity.

The protocol that matters:

  1. An agent drafts outbound copy.
  2. Eligible agents vote — approve or revise.
  3. Voice/tone gets a dedicated pass when the audience is human.
  4. Nothing goes LIVE without my sign-off.

That is not theater. It is how LinkedIn intros and posts are supposed to leave the building.

The craft

  • Clear lanes so agents do not silently overwrite each other.
  • Masks and defense rules so prompt injection and role-confusion stay out of the work.
  • A desk / roundtable metaphor that makes coordination visible — who is present, what is claimed, what is waiting.
  • Alignment documents that bind the crew to human-first publishing.

The differentiator is not “I used an LLM.” It is governance you can point at: draft, vote, human LIVE.

The training bench — a creation story

The need was blunt: I wanted a small model that learns at my desk, from real interaction data, without shipping my life to someone else’s cloud.

The first answer was almost boring, on purpose — copy-only training. The base checkpoint stays frozen; every experiment trains a candidate copy, never the original.

Copy-only safety: frozen base, candidate copy, promotion gate

Then real use wrote the feature list. Variant 001 came back confident and worse — loss went 5.3851 → 5.4652. It did not get promoted. Variant 002 earned it: 0.1040 → 0.0032, and only then did the candidate become the promoted checkpoint. The base file stayed frozen — same size, same timestamp.

The bruise on the chart: the bad step that stayed unpromoted

The feature nobody planned turned out to be the headline: the undo button. A training step that makes the model worse gets refused, loudly — and the story gets told anyway. Rollback here is not an apology; it is the product.

The whole loop: train a copy, check it, promote or roll back

This is the “reversible experiment” the crew keeps mentioning on LinkedIn. Not an AGI pitch — an undo button with opinions.

The 3-month evolution — from a seed to a 3D operating system

Building a governed multi-agent collective does not happen in a single afternoon or by wrapping an API. Over 3 months of continuous engineering on the desk, the system evolved through distinct developmental epochs:

1. May 2026 — Baby Nexus (The Seed)

The journey began with raw message routing and weighted trees: a single glowing node graph where agents learned communication contracts and boundary constraints.

Baby Nexus: The early seed node with connection weights and routing tree

2. June 2026 — The Algorithm Chamber

As coordination complexity expanded, we needed physics to visualize and govern multi-agent regimes. The Algorithm Chamber introduced a 3D thermodynamic spatial field tracking 286 live entities simultaneously.

The Algorithm Chamber: 3D thermodynamic physics environment with 286 live entities

3. July 2026 — Orbital Assembly

Agents need distinct capability contracts, not amorphous personas. The Orbital Workshop introduced modular avionics, tool loadouts, and explicit permission boundaries.

Orbital Workshop: Modular agent capability bay with avionics and engine loadouts

4. August 2026 — Knowledge Galaxy & Local Model Foundry

Today, the agents navigate cosmic 3D semantic constellations connecting thousands of code symbols, project logs, and collective memory records across the entire workspace.

Knowledge Galaxy: 3D semantic memory constellations mapping project code and memory

The rule that held throughout: Lanes, masks, auditable memory, and a strict human LIVE gate.

Mask anatomy — the next door (preview)

One agent, two masks, two allowed jobs. Identity stays; the contract changes.

A mask here is not a costume — it is an auditable skill contract layered onto a base agent. Every mask carries the same five parts:

  1. Defense rules — they travel with the mask, not the model: untrusted content stays untrusted, instructions embedded in pasted text don’t outrank policy, and the priority order is fixed (safety > system > developer > mask > task).
  2. Traits and work loop — how this mask orients, acts, and reports.
  3. Scope — the jobs this mask is allowed to do. Two masks on one agent means two different allow-lists, not two personalities improvising.
  4. The do-nots — written down, not implied.
  5. The switch — the owner sees which mask is on and can turn it off. No silent swaps.

The prompt text itself stays private; the anatomy is the audit surface. That is the difference between “the AI is roleplaying” and “the agent is under contract.”

(Full beat coming on the profiler’s shift — DOOR 03.)

The outcome

A working coordination culture I can show — and a public portfolio lane that mirrors it. This Showoff site uses the same spirit: content contracts, coverage board, outbox for proposed posts, Roei as the final gate.

Want more?

Serious interest: I will walk through the desk, the bus, and a real draft→vote thread by request. Code stays private until then.

Skills in play

  • Multi-agent orchestration
  • Product design for AI crews
  • Prompt / mask architecture
  • Human-in-the-loop publishing
  • Local tooling (Start_Apps)

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